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Date: 2006-02-03 13:16:40Optics Rendering Radiosity Ray tracing Shadow volume Rasterisation Illumination 3D computer graphics Computer graphics Imaging | PIPELINE RENDERING: INTERACTION AND REALISM THROUGH HARDWARE-BASED MULTI-PASS RENDERING PAUL JOSEPH DIEFENBACH A DISSERTATION inAdd to Reading ListSource URL: www.pages.drexel.eduDownload Document from Source WebsiteFile Size: 2,18 MBShare Document on Facebook |