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Document Date: 2008-02-27 03:34:39Open Document File Size: 3,48 MBShare Result on FacebookCompanySonic / Konami’s Koji Igarashi / Udon / Battle.net / Microsoft / /CountryJapan / United States / / /EventReorganization / /FacilityARCADE EMULATION OF ALL STREET FIGHTERS / /IndustryTermonline support / online tournaments / online matching system / engine technology / online implementation / spotty online support / online play / limited-use tools / 3D technology / Online Ranking / automated online tournament system / serious online support / online mode / learning tools / online modes / /MedicalTreatmentmeditation / /MovieStreet Fighter 2 / Street Fighter 3 / Street Fighter 4 / Street Fighter / Dead or Alive / Street Fighter II / Resident Evil 4 / Street Fighter Alpha 3 / /MusicGroupVersus / Battle / /OrganizationNINJA SCHOOL / /PersonHonda / Dan Hibiki / Chun Li / Gouken / David Sirlin / Igarashi / Thomas Grové / / /Positionbodyguard / and the mysterious Akuma / design mechanic / standard mechanic / FLASHBACK MECHANIC / game mechanic / consultant / fighting game mechanic / player / head / th The flashback mechanic / mechanic / artist / losing player / EXECUTIVE / Single Player / Major / forward / design director / casual player / controller / /ProductPS3 / PS2 / Spirit / Castlevania / RPG / /SportsEventthe annual Evolution Fighting Game Championships / /TechnologyAlpha / engine technology / 3D technology / 3D Graphics / Flash / /URLwww.shoryuken.com’s / /SocialTag |