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Electronic games / Street Fighter / Gouken / Akuma / Ryu / Super Street Fighter II Turbo / Capcom vs. SNK 2 / Dan Hibiki / Fighting game / Games / Arcade games / Digital media


Document Date: 2008-02-27 03:34:39


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Company

Sonic / Konami’s Koji Igarashi / Udon / Battle.net / Microsoft / /

Country

Japan / United States / /

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Event

Reorganization / /

Facility

ARCADE EMULATION OF ALL STREET FIGHTERS / /

IndustryTerm

online support / online tournaments / online matching system / engine technology / online implementation / spotty online support / online play / limited-use tools / 3D technology / Online Ranking / automated online tournament system / serious online support / online mode / learning tools / online modes / /

MedicalTreatment

meditation / /

Movie

Street Fighter 2 / Street Fighter 3 / Street Fighter 4 / Street Fighter / Dead or Alive / Street Fighter II / Resident Evil 4 / Street Fighter Alpha 3 / /

MusicGroup

Versus / Battle / /

Organization

NINJA SCHOOL / /

Person

Honda / Dan Hibiki / Chun Li / Gouken / David Sirlin / Igarashi / Thomas Grové / /

/

Position

bodyguard / and the mysterious Akuma / design mechanic / standard mechanic / FLASHBACK MECHANIC / game mechanic / consultant / fighting game mechanic / player / head / th The flashback mechanic / mechanic / artist / losing player / EXECUTIVE / Single Player / Major / forward / design director / casual player / controller / /

Product

PS3 / PS2 / Spirit / Castlevania / RPG / /

SportsEvent

the annual Evolution Fighting Game Championships / /

Technology

Alpha / engine technology / 3D technology / 3D Graphics / Flash / /

URL

www.shoryuken.com’s / /

SocialTag