Super Street Fighter II Turbo

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1Balancing Multiplayer Competitive Games David Sirlin, Game Developerʼs Conference 2009 Why Care About Balance? An oversight in a single player game that makes the game too easy to win might only affect 1% of players. A

Balancing Multiplayer Competitive Games David Sirlin, Game Developerʼs Conference 2009 Why Care About Balance? An oversight in a single player game that makes the game too easy to win might only affect 1% of players. A

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Source URL: www.sirlin.net

Language: English - Date: 2009-03-26 03:34:50
2

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Source URL: www.lion-gv.com

- Date: 2008-02-27 03:34:39