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Knowledge / 3D graphics software / Animation software / Computer animation / User interface techniques / Agent-based model / Crowd simulation / Simulation / Virtual reality / Science / Multi-agent systems / Metaphysics
Date: 2010-07-12 15:02:47
Knowledge
3D graphics software
Animation software
Computer animation
User interface techniques
Agent-based model
Crowd simulation
Simulation
Virtual reality
Science
Multi-agent systems
Metaphysics

Volume xx (200y), Number z, pp. 1–8 Levels of Detail for Crowds and Groups. C. O’Sullivan† , J. Cassell§ , H. Vilhjálmsson§ , J. Dingliana.† , S. Dobbyn† , B. McNamee† , C. Peters† and T. Giang† † T

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