First Page | Document Content | |
---|---|---|
Date: 2015-11-18 23:36:45Computer graphics Computing Shading Virtual reality Graphics libraries Application programming interfaces Video game development Shadow mapping OpenGL Shader Normal mapping Shading language | CS123 Final Project Stuff we’ll be discussing 1. Project Topics 2. Not Project TopicsAdd to Reading ListSource URL: cs.brown.eduDownload Document from Source WebsiteFile Size: 1,45 MBShare Document on Facebook |
Microfacet-Based Normal Mapping for Robust Monte Carlo Path Tracing Non-Separable Masking-Shadowing Vincent Sch¨ ußler1DocID: 1tMSz - View Document | |
Microfacet-Based Normal Mapping for Robust Monte Carlo Path Tracing Analytic Diffuse Multiple-Scattering Vincent Sch¨ ußler1DocID: 1tFnB - View Document | |
Microfacet-Based Normal Mapping for Robust Monte Carlo Path Tracing Compatibility with Metropolis Light Transport Vincent Sch¨DocID: 1tCaM - View Document | |
CS123 Final Project Stuff we’ll be discussing 1. Project Topics 2. Not Project TopicsDocID: 1qaG3 - View Document | |
Karl W. Broman, S´aunak Sen A guide to QTL mapping with R/qtl April 23, 2009DocID: 1pm37 - View Document |