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Natural philosophy / Physical quantities / Computational physics / Collision detection / Bounding volume / Particle system / 3D modeling / Gas / Momentum / Physics / 3D computer graphics / Video game development


Pressure Model of Soft Body Simulation Mark Ollila † Link¨oping University, Sweden
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Document Date: 2011-12-27 09:44:08


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City

New York / /

Company

Midpoint / Euler / Zoran / Teleoperator Systems / John Wiley & Sons / RKIV / /

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Facility

Link¨oping University / Sweden Maciej Matyka∗ University of Wrocław / /

IndustryTerm

primitive subdivision algorithm / gas mol number / real time simulations / collision detection systems / real time animation / given algorithms / gas presence / gas approximation / gas constant / gas law / gas approximation results / real time applications / gas state equation / energy / /

OperatingSystem

XP / /

Organization

Link¨oping University / Sweden Maciej Matyka∗ University of Wrocław / /

Person

Wei Li / S. Blemker / V / Brian Curless / Barbara Cutler / Jakub Kominiarczuk / Steve Capell / Doug L. James / Tom Duchamp / Monte Caro / Suzanne Yoakum-Stover / Leonard McMillan / Robert Jagnow / Nixon / Kayvon Fatahalian / Dinesh K. Pai / Seth Green / Mark Ollila / Julie Dorsey / Marcin Wojciechowski / Ralf Rabaetje / /

ProvinceOrState

New York / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Technology

Mid Point algorithm / thermodynamics / primitive subdivision algorithm / Simulation / Animation / presented algorithm / /

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