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Graphics hardware / Electronics / Video cards / Nvidia / Video game hardware / CUDA / Parallel computing / Watershed / Graphics processing unit / GPGPU / Computer hardware / Computing
Date: 2012-09-23 22:49:23
Graphics hardware
Electronics
Video cards
Nvidia
Video game hardware
CUDA
Parallel computing
Watershed
Graphics processing unit
GPGPU
Computer hardware
Computing

A Proposal for a Parallel Watershed Transform Algorithm for Real-Time Segmentation Andr´e K¨orbes1 , Giovani B. Vitor2 , Janito V. Ferreira2 , Roberto de Alencar Lotufo1 2 1 Universidade Estadual de Campinas

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