Vertex pipeline

Results: 10



#Item
1

Visterra Closes $30 Million Series B Financing to Advance Pipeline of Multiple Products for Infectious Diseases – Co-led by New Investors, Merck Research Labs Venture Fund, Vertex Venture Holdings and Temasek – Cambr

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Source URL: visterrainc.com

Language: English - Date: 2017-10-03 19:39:44
    23D computer graphics / Computer graphics / Computing / Shading / OpenGL / Graphics libraries / Shader / Graphics pipeline / Fragment / Vertex / Texture mapping / Vertex Buffer Object

    Lab 3 - Fragment Shaders Support code: /course/cs123/src/labs/lab03  Demo: /course/cs123/bin/cs123_lab03_demo  Intro In Lab 2 you used a vertex shader to transform 3D shapes. But the shapes were just

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    Source URL: cs.brown.edu

    Language: English - Date: 2015-09-27 16:32:24
    3Computer graphics / 3D computer graphics / Computing / OpenGL / Shading / Matrices / Shader / Vertex / ARB assembly language / Shading language / Graphics pipeline / Matrix

    PDF Document

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    Source URL: cs.brown.edu

    Language: English - Date: 2015-08-31 16:05:39
    43D computer graphics / Computer graphics / Visual effects / Virtual reality / 3D rendering / Texture mapping / 3D scanner / 3D modeling / Normal mapping / Vertex / Polygon mesh / Rendering

    A 3D Reconstruction Pipeline for Digital Preservation of Natural and Cultural Assets Alexandre Vrubel Olga R. P. Bellon Luciano Silva IMAGO Research Group

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    Source URL: www.matmidia.mat.puc-rio.br

    Language: English - Date: 2009-12-09 18:55:18
    5Graphics hardware / Shading / Virtual reality / OpenGL / Shader / Microsoft Direct3D / Rasterisation / Rendering / Vertex pipeline / Computer graphics / Computing / 3D computer graphics

    University of West Bohemia in Pilsen Department of Computer Science and Engineering Univerzitní Pilsen Czech Republic

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    Source URL: holo.zcu.cz

    Language: English - Date: 2010-12-20 06:04:31
    6Computing / Shader / Rasterisation / Stencil buffer / Rendering / Graphics pipeline / Fragment / Software rendering / Vertex / 3D computer graphics / Computer graphics / Imaging

    Next-Generation Graphics on Larrabee Tim Foley Intel Corp Motivation

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    Source URL: sa08.idav.ucdavis.edu

    Language: English - Date: 2008-12-19 18:27:56
    7Virtual reality / 3D computer graphics / Graphics hardware / Shader / Graphics pipeline / Rasterisation / OpenGL / Vertex / ARB / Computer graphics / Computing / Shading

    An Introductory Tour of Interactive Rendering by Eric Haines, [removed] [near-final draft, [removed], for IEEE CG&A January/February 2006, p[removed]Abstract: The past decade has seen major improvements, in both speed

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    Source URL: erich.realtimerendering.com

    Language: English - Date: 2008-10-20 10:34:15
    8OpenGL / Application programming interfaces / 3D computer graphics / Video game development / Rasterisation / Spatial anti-aliasing / Vertex / Graphics pipeline / Microsoft Direct3D / Software / Computer graphics / Computing

    The OpenGLTM Graphics System: A Specication (Version 1.0) Mark Segal Kurt Akeley Editor:

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    Source URL: www.opengl.org

    Language: English - Date: 2014-04-12 08:19:49
    9Software / Application programming interfaces / OpenGL / Video game development / Graphics pipeline / Vertex / Rasterisation / Triangle strip / Rendering / 3D computer graphics / Computing / Computer graphics

    Microsoft PowerPoint - 1_gfxprg.ppt

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    Source URL: www.ee.oulu.fi

    Language: English - Date: 2004-01-14 06:48:07
    10Microsoft Direct3D / Shader / Fixed-function / Vertex / Bézier surface / Graphics pipeline / Displacement mapping / High Level Shader Language / Computer graphics / 3D computer graphics / Shading

    Introduction to the Direct3D 11 Graphics Pipeline Kevin Gee - XNA Developer Connection

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    Source URL: www.nvidia.com

    Language: English - Date: 2008-09-25 15:12:04
    UPDATE