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Application software / Game studies / Edward Castronova / Ian Bogost / Virtual world / Neverwinter Nights / William Shakespeare / Arden / Kurt Squire / Video game culture / Games / Digital media


The Play’s the Thing: The Arden “Failure” and the Future of the Educational Games Movement Elizabeth Losh, University of California, Irvine 1. INTRODUCTION On October 2, 2007, The Chronicle of Higher Education repo
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Document Date: 2008-10-10 11:32:05


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City

Verona / Hamlet / London / /

Company

Royal Shakespeare Company / /

Country

Canada / United Kingdom / Greece / /

Facility

Indiana University / University of California / /

IndustryTerm

online environments / instructional technology / mainstream media / situated media / representational media / /

Movie

Romeo and Juliet / Chimes at Midnight / Mimesis / /

Organization

MIT / Educational Games Movement / MacArthur Foundation / University of California / Irvine / Indiana University / Insidian Army / /

Person

Henry Jenkins / Arden II / Dan Fischlin / Arden / Scot Osterweil / James Paul Gee / William Hazlitt / Elizabeth Losh / Neverwinter Nights / Marjorie Garber / Kurt Squire / Janet Murray / Ian Bogost / Orson Welles / Edward Castronova / /

Position

manager / Foreman / sailor / player / director of the project / Prince / King / professor / writer / political economist / /

ProvinceOrState

California / /

PublishedMedium

The Chronicle of Higher Education / /

Technology

simulation / technology of synthetic worlds / /

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