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Triangle geometry / Collision detection / Triangles / Ming C. Lin / Triangle / Bounding volume hierarchy / Collision / Bounding volume / Graph / Geometry / 3D computer graphics / Video game development


The Visual Computer manuscript No. (will be inserted by the editor) Min Tang · Sung-Eui Yoon · Dinesh Manocha Adjacency-based Culling for Continuous Collision
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Document Date: 2010-03-18 19:52:08


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File Size: 1,70 MB

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City

Dinesh Manocha Adjacency / Adjacency / Kabul / Thalmann / /

Company

VF / Vertex / Intel / /

Country

China / /

/

Facility

University Press / D. Manocha University of North Carolina / Chapel Hill / Overall pipeline / Tang Zhejiang University / Zhejiang University / S. Yoon Korea Advanced Institute of Science / China University of North Carolina / /

IndustryTerm

table-search strategy / 3D distance field computation using graphics hardware / overall algorithm / local motion planning algorithms / /

NaturalFeature

Chapel Hill / /

OperatingSystem

Microsoft Windows / Microsoft Vista / /

Organization

Comural Science Foundation of Zhejiang / S. Yoon Korea Advanced Institute of Science and Technology / National Science Foundation / University of North Carolina / U.S. Securities and Exchange Commission / Zhejiang University / Department of SIGGRAPH / Ministry of China / /

Person

Russ Gayle / Ray Tracing / Min Tang / Ming Lin / Avneesh Sud / Stephane Redon / Dinesh Manocha / Sung-Eui Yoon / Sean Curtis / /

/

Position

editor / duplication elimination Ratio Cloth-ball Dancer / elementary test model / frame Benchmarks Cloth-ball Dancer / Dancer / hybrid planner / elementary tests Dancer / Representative / /

Product

BVHs / F-033Proceedings / based using BVHs / /

ProgrammingLanguage

C++ / /

ProvinceOrState

New Mexico / Zhejiang / North Carolina / /

PublishedMedium

ACM Transactions on Graphics / Computer Graphics / /

Region

South Korea / /

Technology

local motion planning algorithms / prior interactive CCD algorithms / overall algorithm / CCD algorithm / CCD algorithms / feature-based CCD algorithm / 3D graphics / simulation / /

URL

http /

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