![Video game development / Virtual camera system / Genetic algorithm / Camera / Motion planning / Pose Video game development / Virtual camera system / Genetic algorithm / Camera / Motion planning / Pose](https://www.pdfsearch.io/img/caebaeba4f099df0767e2e7469e537de.jpg) Date: 2010-08-10 12:41:00Video game development Virtual camera system Genetic algorithm Camera Motion planning Pose | | Combining Local and Global Optimisation for Virtual Camera Control Paolo Burelli, Student Member, IEEE, and Georgios N. Yannakakis, Member, IEEE Abstract— Controlling a virtual camera in 3D computer games is a complex Add to Reading ListSource URL: game.itu.dkDownload Document from Source Website File Size: 463,84 KBShare Document on Facebook
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