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Document Date: 2010-09-24 17:18:20 Open Document File Size: 1,07 MB Share Result on Facebook
City Moscow / Dallas / Station / Hingham / New York / Saarbruecken / Arlington / / Company GPU / Charles River Media Inc. / NVIDIA / Vertex / MultiGen / / Country Germany / Russia / / / Facility Texas A&M University / I store / Southern Methodist University / Building Block Shaders / Moscow State University / Fixed-Function Pipeline / College Station / University of Texas / FixedFunction Pipeline / / IndustryTerm shader infrastructure / typical vis-sim applications / content management / fragment processing / programmable graphics hardware / post processing / real-time graphics / real-time visualization applications / satellite communication fields / programmable hardware / graphics applications / content creation tools / limited solution / purpose computing / graphics hardware / run-time product / software industry / shader technology / graphical tools / using programmable graphics hardware / / Organization University of Texas at Arlington / Moscow State University / Southern Methodist University / Texas A&M University / United States Navy / / Person Anthony Hinton / Kevin Harris / Mari ne.pdf Stamminger / Anton Ephanov / / Position Operations Specialist / VP / OpenGL driver / 3D graphics programmer / Principal Architect / model / or cast cloud shadows onto it / artist / visual editor / Software Engineer / / ProgrammingLanguage C++ / / ProvinceOrState Texas / New York / Massachusetts / / PublishedMedium Computer Graphics / / Technology API / shader technology / content management / incorporating shader technology / 3D graphics / Simulation / Shader Processing Shader technology / GUI / / URL http / SocialTag