Eldar

Results: 132



#Item
21Nintendo / Gaming / Digital media / Mario platform games / Video game development / Bots / Humancomputer interaction / Artificial intelligence / Internet bot / Super Mario / Turing test / Video game bot

The Turing Test Track of the 2012 Mario AI Championship: Entries and Evaluation Noor Shaker, Julian Togelius, Georgios N. Yannakakis, Likith Poovanna, Vinay S. Ethiraj, Stefan J. Johansson, Robert G. Reynolds, Leonard K.

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
22Computing / Semantic Web / Cognitive science / Information science / Knowledge representation / Technical communication / Knowledge engineering / Ontology / Machine learning / Reinforcement learning / Artificial neural network / Gameplay

A Video Game Description Language for Model-based or Interactive Learning Tom Schaul Courant Institute of Mathematical Sciences New York University, 715 Broadway, 10003, New York

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
23Psychology / Behavior / Software / Cognition / Personality traits / Motivation / Experimental psychology / Human behavior / Steven Reiss / Self-determination theory / Creativity / Minecraft

Give Me a Reason to Dig Minecraft and Psychology of Motivation Alessandro Canossa, Josep B. Martinez, Julian Togelius  Abstract—Recently, both game industry professionals and

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
24Economy / Psychology / Cognitive science / Philosophy of life / Microeconomics / Behavioral finance / Prospect theory / Decision-making / Dan Ariely / Choice / Overchoice / Eldar Shafir

June 12, 2011 Social Scientists Explore Ways to Save Us From Our Own Decisions By Thomas Bartlett

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Source URL: ugs.mst.edu

Language: English - Date: 2014-01-22 04:10:36
25Operations research / Numerical analysis / Systems science / Cybernetics / Evolutionary algorithms / Applied mathematics / CMA-ES / Stochastic optimization / Lunar Lander / Mathematical optimization / Dynamical system

Measuring Interestingness of Continuous Game Problems Samuel A. Roberts, Simon M. Lucas Abstract—This paper investigates the relationship between the difficulty and the interestingness of individual problem candidates

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
26Cognitive science / Cognition / Artificial intelligence / Machine learning / Belief revision / Reinforcement learning / Temporal difference learning / Q-learning / Feature selection / Supervised learning / Proto-value functions / Action selection

Evolutionary Feature Evaluation for Online Reinforcement Learning

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
27

Eldar Sætre, aðalstjóri í Statoil. Mynd: Jógvan H. Gardar Statoil skal spara enn meir í næstum Jógvan Hugo Gardar:43

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Source URL: oljukeldan.fo

Language: Norwegian - Date: 2015-09-04 14:41:03
    28Gaming / Game theory / Cybernetics / Video game genres / Evolution / Genetic algorithm / Coevolution / Strategy / Real-time strategy / The Evolution of Cooperation / Evolutionary computation / Evolutionary algorithm

    Finding Robust Strategies to Defeat Specific Opponents Using Case-Injected Coevolution Christopher Ballinger and Sushil Louis University of Nevada, Reno Reno, Nevada 89503 {caballinger, sushil}@cse.unr.edu

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    Source URL: eldar.mathstat.uoguelph.ca

    Language: English - Date: 2016-07-12 12:05:04
    29Mathematical optimization / Applied mathematics / Mathematics / Numerical analysis / Multi-objective optimization / Pareto efficiency / Genetic algorithm / Multidisciplinary design optimization / Evolutionary algorithm / Algorithm / MOEA Framework / Monte Carlo tree search

    Online and Offline Learning in Multi-Objective Monte Carlo Tree Search Diego Perez, Spyridon Samothrakis and Simon Lucas School of Computer Science and Electronic Engineering University of Essex, Colchester CO4 3SQ, UK d

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    Source URL: eldar.mathstat.uoguelph.ca

    Language: English - Date: 2016-07-12 12:05:04
    30Artificial intelligence / Computer programming / Cognitive science / Software engineering / Predation / Automated planning and scheduling / Behavior / Q-learning / Behavior tree / Reinforcement learning / B-tree / Ethology

    Paper Title (use style: paper title)

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    Source URL: eldar.mathstat.uoguelph.ca

    Language: English - Date: 2016-07-12 12:05:04
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