1![Joint Virtual Reality Conference of ICAT - EGVE - EuroVRR. Boulic, C. Cruz Neira, K. Kiyokawa, and D. Roberts (Editors) An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display C Joint Virtual Reality Conference of ICAT - EGVE - EuroVRR. Boulic, C. Cruz Neira, K. Kiyokawa, and D. Roberts (Editors) An Empiric Evaluation of Confirmation Methods for Optical See-Through Head-Mounted Display C](https://www.pdfsearch.io/img/9b46acc0e0dd648552f03f11ecd15238.jpg) | Add to Reading ListSource URL: www.magicvisionlab.com- Date: 2012-11-28 03:09:22
|
---|
2![User Guide TexturePerformancePBO Demo The TexturePerformancePBO Demo serves two purposes: 1. It allows developers to experiment with various combinations of texture transfer methods for texture upload (to the GPU) and re User Guide TexturePerformancePBO Demo The TexturePerformancePBO Demo serves two purposes: 1. It allows developers to experiment with various combinations of texture transfer methods for texture upload (to the GPU) and re](https://www.pdfsearch.io/img/2a60237cbfdbf9d3705cb61366e7f23d.jpg) | Add to Reading ListSource URL: developer.download.nvidia.comLanguage: English - Date: 2008-04-18 21:37:23
|
---|
3![Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern California Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern California](https://www.pdfsearch.io/img/5dc4d4b1e1c981f9af9c3d6e20faa420.jpg) | Add to Reading ListSource URL: alexleavitt.comLanguage: English - Date: 2016-01-18 15:51:11
|
---|
4![Faster GPU Computations Using Adaptive Refinement Craig Donner Henrik Wann Jensen University of California, San Diego ∗ Figure 1: Examples of scenes from [Purcell et alrendered using our methods. Faster GPU Computations Using Adaptive Refinement Craig Donner Henrik Wann Jensen University of California, San Diego ∗ Figure 1: Examples of scenes from [Purcell et alrendered using our methods.](https://www.pdfsearch.io/img/9565db113025c56fc819c391b1fbad01.jpg) | Add to Reading ListSource URL: graphics.ucsd.eduLanguage: English - Date: 2004-05-20 21:31:16
|
---|
5![Virtual Reality In Presentation Layer Of C3I System Virtual Reality In Presentation Layer Of C3I System](https://www.pdfsearch.io/img/1f96bcc0e19771f7c56aa902bc668492.jpg) | Add to Reading ListSource URL: www.mssanz.org.auLanguage: English - Date: 2013-01-15 18:02:01
|
---|
6![DESIGNING A MORE IMMERSIVE EXPERIENCE FOR CLIENTS IN QUALITATIVE RESEARCH Qual Hackathon @ IIEX Europe, February 2015! Session lead by Christoph Welter – Point-Blank International & Nikki Lavoie – Mindspark Reseach I DESIGNING A MORE IMMERSIVE EXPERIENCE FOR CLIENTS IN QUALITATIVE RESEARCH Qual Hackathon @ IIEX Europe, February 2015! Session lead by Christoph Welter – Point-Blank International & Nikki Lavoie – Mindspark Reseach I](https://www.pdfsearch.io/img/64a5b0e39e307ec43f66c57871381e1b.jpg) | Add to Reading ListSource URL: www.insightinnovation.orgLanguage: English - Date: 2015-03-04 16:39:24
|
---|
7![Editorial Introduction A major boost to the acceptance of visual thinking and virtual worlds has been provided by the development of the World Wide Web. Initially accessed through test Editorial Introduction A major boost to the acceptance of visual thinking and virtual worlds has been provided by the development of the World Wide Web. Initially accessed through test](https://www.pdfsearch.io/img/8e27dc054dc26998037bc0b86cd091b6.jpg) | Add to Reading ListSource URL: www.agocg.ac.ukLanguage: English - Date: 1999-02-16 06:16:06
|
---|
8![Workshop on Dynamics Simulation: Methods and Applications. Grenoble France. Proc. IROS’[removed]IEEE/RSJ Int. Conf. on Intelligent Robotics and Systems, pages 52–57 Real-time Finite-elements Simulation of General Visc Workshop on Dynamics Simulation: Methods and Applications. Grenoble France. Proc. IROS’[removed]IEEE/RSJ Int. Conf. on Intelligent Robotics and Systems, pages 52–57 Real-time Finite-elements Simulation of General Visc](https://www.pdfsearch.io/img/ef3f375d33ac789db3c6e07bce14d955.jpg) | Add to Reading ListSource URL: www.cim.mcgill.caLanguage: English - Date: 2004-09-16 22:58:24
|
---|
9![Report on VR Activity in the United Kingdom[removed]Survey of Virtual Reality Activity in the United Kingdom Report on VR Activity in the United Kingdom[removed]Survey of Virtual Reality Activity in the United Kingdom](https://www.pdfsearch.io/img/2cbe893285f207f05a33dd01aa881ec3.jpg) | Add to Reading ListSource URL: www.agocg.ac.ukLanguage: English - Date: 1999-02-24 09:57:38
|
---|
10![1995 Survey of Virtual Reality Activity in the United Kingdom 1995 Prepared for the Advisory Group on Computer Graphics by The Advanced Interfaces Group T.L.J. Howard, R.J. Hubbold, A.D. Murta, A.J. West 1995 Survey of Virtual Reality Activity in the United Kingdom 1995 Prepared for the Advisory Group on Computer Graphics by The Advanced Interfaces Group T.L.J. Howard, R.J. Hubbold, A.D. Murta, A.J. West](https://www.pdfsearch.io/img/b1ecc5795ef9f60d35be1145daf7a810.jpg) | Add to Reading ListSource URL: www.agocg.ac.ukLanguage: English - Date: 1999-02-24 10:04:28
|
---|