<--- Back to Details
First PageDocument Content
Circular buffer / Computer graphics / Computing / Data buffer / Scanline rendering / Polygon / Buffer / Z-buffering / Computer memory / 3D computer graphics / Arrays
Date: 2014-05-06 12:01:47
Circular buffer
Computer graphics
Computing
Data buffer
Scanline rendering
Polygon
Buffer
Z-buffering
Computer memory
3D computer graphics
Arrays

Geometric Buffer Zones: Buffer Zone Generation

Add to Reading List

Source URL: www.microimages.com

Download Document from Source Website

File Size: 207,71 KB

Share Document on Facebook

Similar Documents

Table-top Interfaces You Can Rotate: Rendering Issues Billy Biggs Faculty of Computer Science Dalhousie University

Table-top Interfaces You Can Rotate: Rendering Issues Billy Biggs Faculty of Computer Science Dalhousie University

DocID: 1mlWI - View Document

PDF Document

DocID: 17eFo - View Document

PDF Document

DocID: 17aaI - View Document

Ray Tracing Spline Surfaces With Motion Blur John W. Peterson September 10, 1998 Abstract An algorithm for ray tracing B-spline surfaces is described. It is based on preprocessing the surface with adaptive subdivision t

Ray Tracing Spline Surfaces With Motion Blur John W. Peterson September 10, 1998 Abstract An algorithm for ray tracing B-spline surfaces is described. It is based on preprocessing the surface with adaptive subdivision t

DocID: 10ZVQ - View Document

On-Line Computer Graphics Notes  SCAN CONVERSION Kenneth I. Joy Visualization and Graphics Research Group Department of Computer Science

On-Line Computer Graphics Notes SCAN CONVERSION Kenneth I. Joy Visualization and Graphics Research Group Department of Computer Science

DocID: ZIXZ - View Document