Screen Space Ambient Occlusion

Results: 4



#Item
13D computer graphics / Computer graphics / Shading / Global illumination algorithms / 3D rendering / Virtual reality / Screen space ambient occlusion / Ambient occlusion / Cel shading / Texture mapping / Rendering / OpenGL

Screen Space Ambient Occlusion for Non-Photorealistic Rendering Brett Lajzer Rensselaer Polytechnic Institute a)

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Source URL: www.cs.rpi.edu

Language: English - Date: 2009-03-05 23:18:02
2Global illumination algorithms / Computer graphics / 3D computer graphics / Shading / Graphics / Imaging / Virtual reality / Ambient occlusion / Screen space ambient occlusion / Normal / SSAO / Deferred shading

SS_Bent_Cones_Klehm11.pdf

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Source URL: people.mpi-inf.mpg.de

Language: English - Date: 2012-01-03 04:29:36
3Computer graphics / Graphics hardware / Shader / High Level Shader Language / CUDA / GeForce / Graphics processing unit / Rendering / Screen Space Ambient Occlusion / Nvidia / Video cards / Computer hardware

Horizon-Based Ambient Occlusion using Compute Shaders Louis Bavoil [removed]

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Source URL: developer.nvidia.com

Language: English - Date: 2014-10-22 14:33:14
4Imaging / Deferred shading / Multiple Render Targets / Shader / Screen Space Ambient Occlusion / StarCraft II: Wings of Liberty / Rendering / Microsoft Direct3D / Software rendering / 3D computer graphics / Computer graphics / Shading

PDF Document

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Source URL: developer.amd.com

Language: English - Date: 2013-01-31 14:04:06
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