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Leisure / Serious game / Human behavior / Simon Egenfeldt-Nielsen / Serious Games Interactive / Game mechanics / Roman Rackwitz / Gamification / Gaming / Video game development


Gamification – Behavioral change? Copenhagen 11th December‘13 Simon Egenfeldt-Nielsen, PhD CEO, founder Serious Games Interactive Serious Games Interactive ©
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Document Date: 2014-02-12 10:14:44


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File Size: 1,15 MB

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City

Copenhagen / /

Company

PhD / /

IndustryTerm

finite and unique solutions / /

Person

Simon Egenfeldt-Nielsen / Serious Games / /

Position

CEO / /

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