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OpenGL / 3D computer graphics / Virtual reality / Shading / Video game development / Spatial anti-aliasing / Shader / GLSL / Bilinear interpolation / Computer graphics / Computing / Software
Date: 2013-04-29 07:53:05
OpenGL
3D computer graphics
Virtual reality
Shading
Video game development
Spatial anti-aliasing
Shader
GLSL
Bilinear interpolation
Computer graphics
Computing
Software

      Linköping University Electronic Press   

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