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Date: 2013-04-29 07:53:05OpenGL 3D computer graphics Virtual reality Shading Video game development Spatial anti-aliasing Shader GLSL Bilinear interpolation Computer graphics Computing Software | Linköping University Electronic PressAdd to Reading ListSource URL: liu.diva-portal.orgDownload Document from Source WebsiteFile Size: 1,18 MBShare Document on Facebook |