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Video game development / Literacy / Sesame Street / The Joan Ganz Cooney Center / STEM fields / Acer Inc. / Electronic Arts / Australian Council for Educational Research / Education / Technology / Science education


Skills for the 21st century ‘73% of parents in game households say games help their children learn about technology, 68% say games help their children learn maths, 64% say games help children learn to plan.’1
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Document Date: 2014-05-14 22:20:51


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City

Melbourne / /

Company

STEM Video Game Challenge / Award Partners / COMMUNITY PARTNERSHIPS / Community Partners / Travel Partners / Industry Partners / INDUSTRY PARTNERSHIPS / Media Partners / /

Country

United States / Australia / United Kingdom / /

Currency

USD / /

/

EntertainmentAwardEvent

the 2014 STEM Video Game Challenge award / /

Facility

Australia/Bond University / Entertainment Association/Bond University / /

IndustryTerm

finished product / online channels / /

Organization

Joan Ganz Cooney Center / Deirdre Jackson Director ACER Foundation / ACER Foundation / Eveleigh NSW Australian Council / Australian Council for Educational Research / Bond University / Interactive Entertainment Association / /

Person

Deirdre Jackson / /

/

Position

Major / Chris Rosicka Project Director / market leader / community leader / /

URL

www.stemgames.org.au / /

SocialTag