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City New York / / Company Activision / GPU / ACM Press / Raven Software / Microsoft / / Country Switzerland / United States / / / IndustryTerm graphics hardware technology / paraboloid shadow mapping algorithm / real time rendering applications / shadow mapping algorithm / reasonable solution / real-time applications / / Organization Aire-la-Ville / Eurographics Association / / Person Gil Gribb / Chris McEvoy‡ Vicarious / Mike Bukowski† Vicarious / / Position King / / ProvinceOrState New York / / PublishedMedium Computer Graphics / / Technology graphics hardware technology / 3D graphics / DPSM algorithm / shadow mapping algorithm / dual paraboloid shadow mapping algorithm / /
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