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2![Task Decomposition and Human Computation in Graphics and Vision Joel Brandt Adobe Task Decomposition and Human Computation in Graphics and Vision Joel Brandt Adobe](https://www.pdfsearch.io/img/26110d65357173c80d6a502f968cf78d.jpg) | Add to Reading ListSource URL: crowdresearch.orgLanguage: English - Date: 2011-03-24 21:28:47
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3![A U.S. Research Roadmap for Human Computation A COMMUNITY REPORT FROM THE 2014 HUMAN COMPUTATION ROADMAP SUMMIT
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4![NEWS&ANALYSIS Game on! EteRNA players win points by submitting experiments to a real lab and using the data. C R OW D S O U R C I N G NEWS&ANALYSIS Game on! EteRNA players win points by submitting experiments to a real lab and using the data. C R OW D S O U R C I N G](https://www.pdfsearch.io/img/59658c4b9da155b4fc0c6fc479ceae2f.jpg) | Add to Reading ListSource URL: www.johnbohannon.orgLanguage: English - Date: 2015-04-08 13:18:32
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5![Comparing the Impact of ‘Emphasis Frames’ on Player Motivation and Performance in a Crowdsourcing Game Geoff Kaufman, Mary Flanagan, & Sukdith Punjasthitkul Tiltfactor Laboratory, Dartmouth College 246 Black Family V Comparing the Impact of ‘Emphasis Frames’ on Player Motivation and Performance in a Crowdsourcing Game Geoff Kaufman, Mary Flanagan, & Sukdith Punjasthitkul Tiltfactor Laboratory, Dartmouth College 246 Black Family V](https://www.pdfsearch.io/img/97cc4f04c565b948d0a2a05833b7e217.jpg) | Add to Reading ListSource URL: meaningfulplay.msu.eduLanguage: English - Date: 2014-10-16 14:26:02
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6![Good and Su Genome Biology 2011, 12:135 http://genomebiology.comRESEARCH HIGHLIGHT Games with a scientific purpose Good and Su Genome Biology 2011, 12:135 http://genomebiology.comRESEARCH HIGHLIGHT Games with a scientific purpose](https://www.pdfsearch.io/img/07ebeada7e7603d1ac21e15b949b8317.jpg) | Add to Reading ListSource URL: www.genomebiology.comLanguage: English |
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7![Crowdsourcing Techniques for Affective Computing (Handbook of Affective Computing chapter) Robert R. Morris and Daniel McDuff MIT Media Lab, MIT ABSTRACT Crowdsourcing Techniques for Affective Computing (Handbook of Affective Computing chapter) Robert R. Morris and Daniel McDuff MIT Media Lab, MIT ABSTRACT](https://www.pdfsearch.io/img/f3545fadaf09b7ba7a9c560553b14764.jpg) | Add to Reading ListSource URL: affect.media.mit.eduLanguage: English - Date: 2014-05-16 15:46:49
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8![DESIGNING EVENTS AS GAMEFUL AND PLAYFUL EXPERIENCES Marigo Raftopoulos GEElab, School of Media and Communication RMIT University DESIGNING EVENTS AS GAMEFUL AND PLAYFUL EXPERIENCES Marigo Raftopoulos GEElab, School of Media and Communication RMIT University](https://www.pdfsearch.io/img/3ed4853507ba7aebe2e30c99c85adefd.jpg) | Add to Reading ListSource URL: gamification-research.orgLanguage: English - Date: 2013-03-27 12:21:44
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9![Gamifying Citizen Science: Lessons and Future Directions Anne Bowser Jenny Preece Gamifying Citizen Science: Lessons and Future Directions Anne Bowser Jenny Preece](https://www.pdfsearch.io/img/19281fc9c996d811ecf2ea553e988cb4.jpg) | Add to Reading ListSource URL: gamification-research.orgLanguage: English - Date: 2013-03-27 12:21:02
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10![IT’S COMPLICATED: The ethics of gamified labor Abstract Marigo Raftopoulos GEElab, School of Media and Communication IT’S COMPLICATED: The ethics of gamified labor Abstract Marigo Raftopoulos GEElab, School of Media and Communication](https://www.pdfsearch.io/img/ecc4c4bccc8f327f0ea09082cf653007.jpg) | Add to Reading ListSource URL: gamification-research.orgLanguage: English - Date: 2015-03-30 17:53:18
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